Tribocalypse VR

 is a virtual reality tower-defense game for the HTC Vive platform. It was developed by an Estonian indie company Totemic Entertainment. Majority of the developers were students in different educational institutions during the time of development. The game was in Early Access on Steam from September 2016 to the launch in February of 2017.

Summary
In the unique world of Tribocalypse VR has the player take on a role of a fictional tribol - a tribal-looking construct held together by magical energies. The player then defends a sacred totem from being stolen by tribols and other creatures from the opposing tribe.

Official Summary
The game features 3 levels with different gameplay tactics and pacing for each: Player has varying access to different weapons depending on the teleportation spot and level. Overall the weapons are: Difficulty in the game increases incrementally as the enemies get stronger, faster and more varying. Furthermore the changing day-night-cycle creates a contrast in the aesthetics: during the day the enemies look cartoony and whimsical, but during the night different horror aspects start to play a role.
 * Valley – Medium sized level with 3 teleportation spots, enemy bow tribols and birds. Enemies come from two portals and take the stolen totem back to those. Recovering plantlife aestethic.
 * Stonehenge – Small sized level, where the action is brought close to the player. No teleportation. Enemies feature different tribols including the bow tribols. Level has 5 portals, which activate during different waves. Mystical magical place near a volcano.
 * Necropolis – Large sized level with 3 teleportation spots. Enemies include birds and a boss-type enemy Necros, who summons additional minions to steal the totem pieces. Level has 2 portals and Necros spawns from one of the ruins. Ruined temple inside a dried up delta of a huge river.
 * The bow – The default mid-range weapon. Used also for selecting menu options.
 * The spear – Long-range weapon with auto-tracking an enemy. Useful for quickly getting rid of bow enemies or escaping tribols from afar.
 * The bomb – Mid-range area-of-effect weapon for taking down groups of enemies.
 * The shield – Tool for blocking incoming enemy arrows. Useful with a spear or bombs as both take up only one hand.